|
|
 |
Weirdness
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Wednesday, 16 January 2008 |
Interesting article in the Times this week, concerning the area of brain-machine interface research. Loyal readers know that this has long been a hobby of mine, ever since working on the ED-209 project at Oni Consumer Products back in the 1980s. That didn't end well.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Friday, 07 December 2007 |
It's Friday, the holidays are encroaching, and the weather is turning bitter. Why not do what I do, and take this time to contemplate the essential nature of all known physical phenomena? Here's a nice little roundup of the four most compelling theories of everything (ToE). This is a real area of study, by the way, if it can be called that. Undertaken by only the most ambitious of theoretical physicists. Or people smoking delta-9-tetrahydrocannabinol.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Wednesday, 31 October 2007 |
As a dedicated Man of Science, I am hesitant to get into this area. But then again, it is Halloween, and it's not like I categorically deny the existence of ghosts. I'm agnostic on the issue, essentially, and I keep an open mind. We're pretty sure there's a poltergeist here at Dyscern World HQ Labs, and I've long suspected that my personal hyperbaric chamber is haunted by the ghost of Chester Arthur.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Friday, 26 October 2007 |
|
In terms of lo-tech ingenuity and strict practicality, the Hamster Shredder Mark I must be admired. No, it's not for shredding hamsters. I would never shred a hamster. They're far too useful. I keep several colonies of genetically engineered hamsters here at Dyscern World HQ Labs, for testing and experiments. All thoroughly humane, I assure you. Trust me -- these guys live like kings. Most can beat me in chess, and I borrow money from them all the time.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Wednesday, 24 October 2007 |
|
Something about the Japanese approach to technology and marketing. I just can't get enough of it. Japanese tech-fetishism has this decidedly surreal quality -- low-key but constant -- that permeates all their consumer technology culture. From the high-end Sony stuff to the cheap novelties like today's item -- the Exideal.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Monday, 08 October 2007 |
Fascinating article in this week's New York Times. It's about, essentially, how e-mail has become such a dominant communications vector that it is fundamentally changing the way we interact with one another. Check out the link for the full story, but here is the essential
message -- the "nut graph" as they say in the newspaper business:
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Wednesday, 03 October 2007 |
|
Now here is some news I can use. It seems an enterprising
German scientist has invented a computerized pillow to help people stop
snoring. I'm told that I have a bit of a snoring problem myself. Gentlemanly
courtesy forbids me from naming names, but many women with whom I have shared a
bed have complained about this. Several A-list movie stars, if you must know.
Swedish diplomats. Russian double agents. These kinds of girls.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Friday, 21 September 2007 |
|
So I had to get some stitches this week when a tray full of retroviral plasmid samples came flying across the lab and smacked me in the head. Happens pretty regularly, actually. Poltergeists, you see. There are those who say that it was a mistake to build my lab atop the sanctified Chippewa Burial Grounds for the Criminally Insane (later the LeVay Memorial Sanitarium for Lepers and Satanic Cultists), but hey -- the price was right.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Tuesday, 28 August 2007 |
|
The idea of virtual worlds has been around a long time. It's something of an industry now, what with The Sims , and Second Life , and the mushrooming universe of MMORPGs . It's no longer science fiction, or even just kinda real. It's really real, and people really do live entire lives online.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Wednesday, 22 August 2007 |
|
Typically, I am not one to discuss bathroom matters any more than I absolutely have to. There is a certain strain of stalwart American Puritanism in my blood, and a regrettable subsequent squeamishness. But I have a firm belief that Penetrating Eye of Science must be unflinching, and so we proceed with not one, but two, toilet-related technology items.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Friday, 10 August 2007 |
My interest in deflagrating explosives dates back to grade school, when I was but a young lad living on a U.S. air base in an unnamed Eastern European country. There were other American kids on the base, including Tommy Milchner -- a dim, beefy, relentless bully who terrorized all us kids in the chess club.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Tuesday, 31 July 2007 |
|
So I was in D.C. last week, going over some Nikolas Tesla material in the National Archives. Tesla, as you may know, was a mad genius -- my favorite kind of genius -- and made many revolutionary contributions to the study of electricity and magnetism around the turn of the century, until Thomas Edison bullied him out of the business. Still, Tesla more or less invented the alternating current (AC) electrical power systems we use today, and I like to keep a sheaf or two of his notes on the nightstand for light bedtime reading.
|
|
Read more...
|
|
|
Written by Dr. Samuel Centralia, Ph.D., D.D.S., Esq.
|
|
Friday, 27 July 2007 |
Videogame maker GlobalVR announced this week that it will be bringing its popular line of "America's Army" games to arcades. These games, for those of you who haven't been tracking developments in militainment , are tactical first-person shooters (FPS) developed by the U.S. Army in an effort to bolster recruitment. “America’s Army is an arcade-style training game based on actual Army training exercises designed to challenge Soldiers to hone their skills. Players are rewarded for teamwork, proper use of the Rules of Engagement, accuracy, and target identification,” says Mike Kruse, GlobalVR Producer.
|
|
Read more...
|
|
| << Start < Prev 1 2 Next > End >>
| | Results 16 - 28 of 28 |
|